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06 / 13 · Motion graphics and compositing

EffectCraft

EffectCraft is the suite's After Effects counterpart: keyframe animation, a graph editor, layer compositing and particle work, driven by a modern renderer with real-time playback as the headline promise.
Replaces
Adobe After Effects
Licence
Apache-2.0
Latest release
v0.11.1
Released
2026-10-18
Source
storytold

In the maintainer's words

“EffectCraft: An open-source motion graphics and compositing tool written by scratch in pure Rust”— repository description, github.com/storytold/effectcraft

What EffectCraft is built to do

  • Layer + node composition model
  • Graph-editor keyframe curves
  • Real-time viewport playback
  • Particle and generator effects
  • Audio-reactive properties
  • Track matte and blend-mode compositing

These are the workflow areas the project targets. Implementation status changes release to release — confirm against the repository before relying on a specific behaviour.

What changed in EffectCraft v0.11.1

  • Composition ▸ Retain Layer Sizes now works when importing PDF and Illustrator files.
  • Copy and paste carry only the selected keyframes across Position, Rotation and Scale.
  • AIFF files import — including EffectCraft's own AIFF renders — and WebM durations that are not whole milliseconds are counted correctly.
  • The macOS DMG is built with hdiutil -srcfolder so the installed app passes codesign --strict.

Summarised from the release notes upstream published on 2026-10-18. Read the full list on the EffectCraft v0.11.1 release page ↗.

Download EffectCraft

EffectCraft is distributed by its own maintainers through GitHub releases. Nothing here is re-hosted, mirrored or repackaged, which is exactly why these links stay current when a new build lands.

EffectCraft v0.11.1 · upstream GitHub releases

All release assets ↗
  • macOS UniversalDMGGet
  • Windows x64MSIGet
  • Windows ARM64MSIGet
  • Windows x86 (32-bit)MSIGet
  • Windows x64 portableZIPGet
  • Linux x86_64 AppImageAppImageGet
  • Linux x86_64 debdebGet
  • Linux x86_64 rpmrpmGet
  • Linux x86_64 flatpakflatpakGet
  • Linux aarch64 debdebGet
  • Linux riscv64 debdebGet
  • FreeBSD x86_64TAR.GZGet
  • Command-line build (macOS)ZIPGet
  • Browser buildZIPGet
  • SHA-256 sumsTXTGet

Files are served by GitHub from the upstream repository — this project is not distributed through this site. Verify the download against SHA256SUMS.txt in the same release.

Platforms: macOS Universal · Windows x64 / ARM64 / x86 · Linux x86_64 / aarch64 / riscv64 · FreeBSD x86_64

EffectCraft vs Adobe After Effects

AspectEffectCraftAdobe After Effects
PriceFree, Apache-2.0Creative Cloud single-app or full suite
Preview modelReal-time viewport (upstream focus)RAM preview + proxy workflow
Expressions / scriptsNot AE-compatibleHuge script ecosystem
TemplatesBuild your ownMarketplace abundance
SourceOpenProprietary

Source, licence and building

The repository carries the licence text, issue tracker and release notes. Apache-2.0 permits commercial use, modification and redistribution with attribution notices preserved. If you prefer to compile it yourself, clone the repo and follow its README for the pinned Rust toolchain.

EffectCraft FAQ

Will After Effects expressions run in EffectCraft?

Not as written. Upstream is building an AE-shaped scripting surface — its v0.11.1 tests check that Layer.property() resolves After Effects' top-level shortcuts — but that is an API taking shape, not an expressions runtime, and third-party plug-ins still do not load. Treat existing scripts and expressions as a rewrite; that is the single biggest cost in switching motion work.

Is EffectCraft the same as FilmCraft?

They overlap but differ: FilmCraft is the timeline editor, EffectCraft is compositing and motion design.

Can it deliver broadcast-ready files?

Validate codec, colour and audio-conformance on a real deliverable before committing to a client deadline.

Continue

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